
Girona - Jaume I - Casa Sabater
Girona - Jaume I - Casa Sabater
Reforma integral i rehabilitació casa unifamiliar.
- ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 0 cameraFarRange (float): 10000 cameraFov (float): 65.4705 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 656.416 cameraTransform (m44f): [{-3.57746e-008, -3.55271e-015, 1, 1757.32}, {1, 5.96047e-008, 3.57746e-008, 2063.3}, {-5.96047e-008, 1, -4.37114e-008, 130}, {0, 0, 0, 1}] channels (chlist) compression (compression): None dataWindow (box2i): [0, 0, 3499, 2554] displayWindow (box2i): [0, 0, 3499, 2554] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 tiles (tiledesc): [64, 64] type (string): "tiledimage" =Channels= A (float) AO 100.A (half) AO 100.B (half) AO 100.G (half) AO 100.R (half) AO 30.A (half) AO 30.B (half) AO 30.G (half) AO 30.R (half) AO 500.A (half) AO 500.B (half) AO 500.G (half) AO 500.R (half) B (float) CGeometry_NormalsShading.A (half) CGeometry_NormalsShading.B (half) CGeometry_NormalsShading.G (half) CGeometry_NormalsShading.R (half) CGeometry_ZDepth.A (half) CGeometry_ZDepth.B (half) CGeometry_ZDepth.G (half) CGeometry_ZDepth.R (half) CMasking_DMs.A (half) CMasking_DMs.B (half) CMasking_DMs.G (half) CMasking_DMs.R (half) CMasking_ID.A (half) CMasking_ID.B (half) CMasking_ID.G (half) CMasking_ID.R (half) CMasking_Maderas.A (half) CMasking_Maderas.B (half) CMasking_Maderas.G (half) CMasking_Maderas.R (half) CMasking_Mask.A (half) CMasking_Mask.B (half) CMasking_Mask.G (half) CMasking_Mask.R (half) CMasking_Mask001.A (half) CMasking_Mask001.B (half) CMasking_Mask001.G (half) CMasking_Mask001.R (half) CMasking_WireColor.A (half) CMasking_WireColor.B (half) CMasking_WireColor.G (half) CMasking_WireColor.R (half) CShading_Raw Lighting.A (half) CShading_Raw Lighting.B (half) CShading_Raw Lighting.G (half) CShading_Raw Lighting.R (half) CShading_Raw Reflect.A (half) CShading_Raw Reflect.B (half) CShading_Raw Re
- ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 0 cameraFarRange (float): 1662.5 cameraFov (float): 61.9275 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 624.506 cameraTransform (m44f): [{1, -1.35915e-008, -1.0284e-007, 1193.4}, {-4.47035e-008, -4.65654e-010, -1, 1347.89}, {1.28348e-008, 1, -0.108, 89.8702}, {0, 0, 0, 1}] channels (chlist) compression (compression): None dataWindow (box2i): [0, 0, 3499, 2631] displayWindow (box2i): [0, 0, 3499, 2631] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 tiles (tiledesc): [64, 64] type (string): "tiledimage" =Channels= A (float) AO 100.A (half) AO 100.B (half) AO 100.G (half) AO 100.R (half) AO 30.A (half) AO 30.B (half) AO 30.G (half) AO 30.R (half) AO 500.A (half) AO 500.B (half) AO 500.G (half) AO 500.R (half) B (float) CGeometry_NormalsShading.A (half) CGeometry_NormalsShading.B (half) CGeometry_NormalsShading.G (half) CGeometry_NormalsShading.R (half) CGeometry_ZDepth.A (half) CGeometry_ZDepth.B (half) CGeometry_ZDepth.G (half) CGeometry_ZDepth.R (half) CMasking_Decor.A (half) CMasking_Decor.B (half) CMasking_Decor.G (half) CMasking_Decor.R (half) CMasking_ID.A (half) CMasking_ID.B (half) CMasking_ID.G (half) CMasking_ID.R (half) CMasking_Main Materials.A (half) CMasking_Main Materials.B (half) CMasking_Main Materials.G (half) CMasking_Main Materials.R (half) CMasking_Mains mats_2.A (half) CMasking_Mains mats_2.B (half) CMasking_Mains mats_2.G (half) CMasking_Mains mats_2.R (half) CMasking_Mask.A (half) CMasking_Mask.B (half) CMasking_Mask.G (half) CMasking_Mask.R (half) CMasking_Mask001.A (half) CMasking_Mask001.B (half) CMasking_Mask001.G (half) CMasking_Mask001.R (half) CMasking_Mask002.A (half) CMasking_Mask002.B (half) CMasking_Mask002.G (half) CMasking_Mask002.R (half) CMasking_WireColor.A (half) CMasking_WireColor.B